

This allows the Skeletons from the Graveyard to spawn in faster before the Tower starts targeting the Mighty Miner. When using the Mighty Miner's ability to tank for an opposite side Graveyard, place the Graveyard first and then use the ability.

However, if one uses this as a punishment, it can very easily take out the Tower if the opponent does not have counters in hand since the opponent cannot predict if one might actually use the ability or not.

Be wary, as good players can and will be prepared for it. The troops that the opponent used to defend him will be weakened by the bomb and minimal Elixir is needed to defend this counterpush. Then, activate his ability and place a threat card like Graveyard or Goblin Barrel in the other lane (the lane that he will resurface on). The opponent will likely spend a fair amount of Elixir to try to defend him.

The Explosive Escape ability costs 1 Elixir to activate. The ability goes on a 13-second cooldown after the duration ends. His bomb affects both ground and air units and will also knock them back 1.8 tiles. He also drops a bomb in the position he originally was prior to using the ability, dealing medium area damage to enemies around it after 1 second. He is intangible while changing positions. After a 1-second delay, the Mighty Miner changes his position to the horizontally mirrored position of himself. The Mighty Miner has a special ability, accessible from the rightmost side of the screen just above the player's card slots in battle. “Mines underground to the opposite lane, leaving a bomb at the original location. A Mighty Miner card costs 4 Elixir to deploy, and his ability costs an additional 1 Elixir to activate. He appears as a hunk with a mustache, blue shorts, a hat with a more advanced helmet for its candle, wielding a giant drill with an emblem of a crown, which majorly resembles the Goblin Drill. The Mighty Miner’s ability causes him to dig underground to the horizontally opposite position of it and drop a bomb in the spot he was at which explodes after 1 second, dealing damage and inflicting knockback. Being a Champion card, he will stay out of the player's card cycle while he is deployed, and only return once he is defeated. The Mighty Miner's damage increases over time as he remains focused on a single target, similar to the Inferno Dragon. It spawns a single-target, ground-targeting, melee, ground troop with high hitpoints and various damage stats. The Mighty Miner is a Champion card that is unlocked from the Royal Crypt (Arena 17). This makes him not only the mightiest, but also the sneakiest Miner in the Arena.” and carry a big drill! This Champion deals increasing Damage to his target and can switch lanes to escape combat or change attack plans.
